Thursday, July 19, 2012

PlayStation All-Stars: Beating Super Moves, Deploying Combos

Just last week, I started to come around on the fighting system of PlayStation All-Stars Battle Royale. See, the only way to eliminate people in the game is via Super Moves (earned mega-moves in a three-tier structure), and that initially made my normal attacks seem a bit wimpy. Then I saw how saving for a Level 3 Super Move really made a difference, and the risk/reward system intrigued me.

Today, we have two new videos showcasing the depth developer SuperBot Entertainment has created in PlayStation All-Stars Battle Royale.

DEFENDING AGAINST A SUPER MOVE

If a Super Move connects, it's a knockout. In my gameplay sessions this means that opponents get ready to deploy the Supers, and I frantically run away, jumping like an idiot. However, the video below shows how skilled players will be able to duck, dodge and use their own moves to avoid killer attacks.


C-C-C-COMBOS

If you can successfully land a number of hits, each PlayStation All-Stars Battle Royale character has a combo that will get foes off their feet and give you the opportunity to pull off bigger and badder moves. Take a look.

There's a lot to PlayStation All-Stars Battle Royale's fighting mechanics, and once we get a build of the game in the IGN office, we'll begin breaking it all down for you. Until then, keep an eye on IGN.com for coverage and the IGN PlayStation All-Stars Battle Royale Wiki for the latest news, character rumors and information.

Source : feeds.ign.com

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